Preopening 15 minutes | Jump the Shot (the Indian game with everyone in a circle, swing a sock on rope around below knees, everyone jumps over it, miss means go to center and swing sock) | ||
Opening Ceremony 10 minutes | Use new scouts in flag ceremony: Req 3, 2nd class | ||
Skills Instruction 20 minutes | Practice raising and lowering flag (T. r6) Practice patrol yells, troop song & yells (T. r8) Teach Scouting Spirit Song | ||
Game 10 minutes | Quiz on camping gear | ||
Patrol Meetings 20 minutes | Dues and Attendance Re-explain purpose of patrol meetings Review buddy system (T. r9) | ||
Interpatrol Activity 10 minutes | Model troop opening & closing (step by step) Repeat Oath, Law & Slogan (T. r7) | ||
Closing 10 minutes | | ||
After the Meeting 1. Did we accomplist meeting goals? 2. How could it have been done better? 3. What equipment is needed for next mtg? | Parts of compass | ||
Equipment Needed | Sock (stuffed with other sox), rope (to tie onto sock), camping quiz, scout book, flags (1 per patrol) |